AI Insights · Timothy · October 2022
Top Cartoon Fantasy Games in Egypt Q3 2022 Performance
Discover the performance of the top 5 cartoon fantasy games in Egypt for Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 cartoon fantasy games in Egypt showed interesting trends in downloads, revenue, and active user metrics. Here’s a detailed look at each game’s performance:
Candy Crush Saga demonstrated a robust performance in Egypt. Weekly revenue experienced a peak of around $22.6K in mid-July, then fluctuated slightly but remained strong, closing the quarter at approximately $18.2K. Downloads saw a significant rise, reaching over 126K in early August before gradually declining to about 77.8K by the end of September. Active users remained relatively stable, peaking at 2.86M in late July and maintaining an average of around 2.6M throughout the quarter.
Match Masters - PvP Match 3 had a varied quarter. Revenue showed a steady increase, ending the quarter with a peak of approximately $7K. Downloads saw an initial rise to over 5.6K in mid-July but gradually decreased to about 1.5K by the end of September. Active users peaked at around 30.7K in late July and then stabilized around 21.5K towards the end of the quarter.
Toy Blast experienced fluctuations in performance. Weekly revenue peaked at around $2.3K in late August before closing the quarter at approximately $1.7K. Downloads showed a significant spike to about 7.4K in mid-September, although the numbers fluctuated throughout the quarter. Active users peaked at around 57.4K in mid-July and saw a slight decline towards the end of the quarter, averaging around 45.3K.
Candy Crush Soda Saga showed consistent performance trends. Revenue remained stable, peaking at around $1.9K in early August. Downloads saw a notable increase, reaching over 34.5K in late August before tapering off to around 14.8K by the end of September. Active users remained relatively stable, peaking at around 382K in mid-August and ending the quarter at approximately 351K.
Zooba: Zoo Battle Royale Games displayed interesting trends. Revenue peaked at around $2.2K in late June and then saw a slight dip, closing the quarter at around $1.9K. Downloads increased steadily, peaking at approximately 14.2K in late September. Active users showed a positive trend, increasing consistently to reach around 75K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed insights and trends, visit Sensor Tower's platform.